A very interesting opportunity that unites two important pillars of the modern world, video games and music: what is the best method to integrate these two elements?
Video game music has very specific characteristics, it must be compelling, melodically easy and pleasant for everyone. So what's the best way to learn?
What are we talking about?
Currently, the global turnover of the videogames market is higher than those of cinema and music combined: the turnover of this market is about 92 billion dollars, with a projection of about 120 billion by 2019. Of course this significant growth corresponds to a proportional increase in employment opportunities in various professional fields.
Now, managing to seize this opportunity with foresight, the Santa Cecilia Conservatory of Rome proposes a first level University Master for the role of composer of soundtracks for video games, the first public institution in Europe to offer a course of this type.

What should i expect?
The Master includes a highly advanced study path with the aim of deepening cultural and artistic - musical needs with specific professional objectives: working directly in the video game industry (with roles of sound programmers, sound designer, composers/orchestrators/arrangers e music editor) or set up innovative start-ups for the production of Games. The course will last one year for a total of 364 hours of attendance.
The course offers the student the possibility of employment in the following professional fields: composer and orchestrator of music for video games with skills as a sound programmer, sound designer and music editor. Of course, the skills acquired can also be used in the field of realization of music for the cinema, in advertising, in the realization of sound reinforcement libraries, in music for the , , dance, in sound for multimedia products, etc. The master includes direct contact with important production companies in the area and with leading companies in the national and international sector.
The final test is to compose a real music column for a video game.
To know in detail the admission requirements, the duration of the course, the costs (very low), you can download the call, the study plan and the application form directly from the dedicated page on the website of the Conservatory.
Useful Information
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Partners: Midiware
Antonio CangianoA very interesting opportunity that unites two important pillars of the modern world, video games and music, and what better way to support the two sides?
Video game music has very specific characteristics: it must be engaging, melodically easy and enjoyable for everyone.
So what better way to learn?
What are we talking about?
The global video game market currently exceeds that of film and music combined: the market's turnover is approximately $92 billion, with a projection of approximately $120 billion by 2019. Naturally, this significant growth corresponds to a proportional increase in employment opportunities in various professional fields.
Now, having seized this opportunity with foresight, the Santa Cecilia Conservatory in Rome is offering a first-level Master's degree in video game soundtrack composers, the first public institution in Europe to offer such a course.
What should i expect?
The Master's degree provides a highly specialized study path with the aim of exploring cultural, artistic and musical needs with specific professional objectives: working directly in the video game industry (in the roles of sound programmers, sound designers, composers/orchestrators/arrangers and music editors) or setting up innovative start-ups for the production of video games.
The program offers students career opportunities in the following professional fields: video game music composer and orchestrator, with skills as a sound programmer, sound designer, and music editor. Naturally, the skills acquired can also be applied to film music, advertising, soundtrack libraries, theater and dance music, and sound for multimedia products, among others. The master's program provides direct contact with major local production companies and leading national and international companies in the sector.
For detailed information on admission requirements, course duration, and costs (which are very reasonable), you can download the announcement, study plan, and application form directly from the dedicated page on the Conservatory's website.
Useful Information
a.pozzi@midiware.com
MidiWare Srl
tel 06 3036 3456
fax 06 3036 3382
info@midiware.com – www.midiware.com
A very interesting opportunity that unites two important pillars of the modern world, video games and music, and what better way to support the two sides?
Video game music has very specific characteristics: it must be engaging, melodically easy and enjoyable for everyone.
So what better way to learn?
What are we talking about?
The global video game market currently exceeds that of film and music combined: the market's turnover is approximately $92 billion, with a projection of approximately $120 billion by 2019. Naturally, this significant growth corresponds to a proportional increase in employment opportunities in various professional fields.
Now, having seized this opportunity with foresight, the Santa Cecilia Conservatory in Rome is offering a first-level Master's degree in video game soundtrack composers, the first public institution in Europe to offer such a course.
What should i expect?
The Master's degree provides a highly specialized study path with the aim of exploring cultural, artistic and musical needs with specific professional objectives: working directly in the video game industry (in the roles of sound programmers, sound designers, composers/orchestrators/arrangers and music editors) or setting up innovative start-ups for the production of video games.
The program offers students career opportunities in the following professional fields: video game music composer and orchestrator, with skills as a sound programmer, sound designer, and music editor. Naturally, the skills acquired can also be applied to film music, advertising, soundtrack libraries, theater and dance music, and sound for multimedia products, among others. The master's program provides direct contact with major local production companies and leading national and international companies in the sector.
For detailed information on admission requirements, course duration, and costs (which are very reasonable), you can download the announcement, study plan, and application form directly from the dedicated page on the Conservatory's website.
Useful Information
a.pozzi@midiware.com
MidiWare Srl
tel 06 3036 3456
fax 06 3036 3382
info@midiware.com – www.midiware.com
A very interesting opportunity that unites two important pillars of the modern world, video games and music, and what better way to support the two sides?
Video game music has very specific characteristics: it must be engaging, melodically easy and enjoyable for everyone.
So what better way to learn?
What are we talking about?
The global video game market currently exceeds that of film and music combined: the market's turnover is approximately $92 billion, with a projection of approximately $120 billion by 2019. Naturally, this significant growth corresponds to a proportional increase in employment opportunities in various professional fields.
Now, having seized this opportunity with foresight, the Santa Cecilia Conservatory in Rome is offering a first-level Master's degree in video game soundtrack composers, the first public institution in Europe to offer such a course.
What should i expect?
The Master's degree provides a highly specialized study path with the aim of exploring cultural, artistic and musical needs with specific professional objectives: working directly in the video game industry (in the roles of sound programmers, sound designers, composers/orchestrators/arrangers and music editors) or setting up innovative start-ups for the production of video games.
The program offers students career opportunities in the following professional fields: video game music composer and orchestrator, with skills as a sound programmer, sound designer, and music editor. Naturally, the skills acquired can also be applied to film music, advertising, soundtrack libraries, theater and dance music, and sound for multimedia products, among others. The master's program provides direct contact with major local production companies and leading national and international companies in the sector.
For detailed information on admission requirements, course duration, and costs (which are very reasonable), you can download the announcement, study plan, and application form directly from the dedicated page on the Conservatory's website.
Useful Information
a.pozzi@midiware.com
MidiWare Srl
tel 06 3036 3456
fax 06 3036 3382
info@midiware.com – www.midiware.com
A very interesting opportunity that unites two important pillars of the modern world, video games and music, and what better way to support the two sides?
Video game music has very specific characteristics: it must be engaging, melodically easy and enjoyable for everyone.
So what better way to learn?
What are we talking about?
The global video game market currently exceeds that of film and music combined: the market's turnover is approximately $92 billion, with a projection of approximately $120 billion by 2019. Naturally, this significant growth corresponds to a proportional increase in employment opportunities in various professional fields.
Now, having seized this opportunity with foresight, the Santa Cecilia Conservatory in Rome is offering a first-level Master's degree in video game soundtrack composers, the first public institution in Europe to offer such a course.
What should i expect?
The Master's degree provides a highly specialized study path with the aim of exploring cultural, artistic and musical needs with specific professional objectives: working directly in the video game industry (in the roles of sound programmers, sound designers, composers/orchestrators/arrangers and music editors) or setting up innovative start-ups for the production of video games.
The program offers students career opportunities in the following professional fields: video game music composer and orchestrator, with skills as a sound programmer, sound designer, and music editor. Naturally, the skills acquired can also be applied to film music, advertising, soundtrack libraries, theater and dance music, and sound for multimedia products, among others. The master's program provides direct contact with major local production companies and leading national and international companies in the sector.
For detailed information on admission requirements, course duration, and costs (which are very reasonable), you can download the announcement, study plan, and application form directly from the dedicated page on the Conservatory's website.
Useful Information
a.pozzi@midiware.com
MidiWare Srl
tel 06 3036 3456
fax 06 3036 3382
info@midiware.com – www.midiware.com